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Tag Archives: Geometry

Advances in Discrete Differential Geometry

This is one of the first books on a newly emerging field of discrete differential geometry and an excellent way to access this exciting area. It surveys the fascinating connections between discrete models in differential geometry and complex analysis

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Model Theory, Algebra, and Geometry

Model theory is a branch of mathematical logic that has found applications in several areas of algebra and geometry. It provides a unifying framework for the understanding of old results and more recently has led to significant new results, such as a

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Computations in Algebraic Geometry with Macaulay 2

This book presents algorithmic tools for algebraic geometry and experimental applications of them. It also introduces a software system in which the tools have been implemented and with which the experiments can be carried out. Macaulay 2 is a comput

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Programming Vertex, Geometry, and Pixel Shaders

This practical reference covers all of the advanced rendering techniques important for graphics programmers in the game and film industries, and will help them implement these techniques efficiently with DirectX 10. Using a "cookbook" approach, this

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