
- Category: Mathematics
- Author: Richard Baldwin
- License: Creative Commons Attribution License 4.0 (CC BY 4.0)
- File type: PDF (830 pages, 3.9 MB)
Read and download free eBook intituled Mathematical Applications for Game Development in format PDF (830 pages, 3.9 MB) created by Richard Baldwin.
This book presents applications of mathematics and science in game and simulation programming. Includes the utilization of matrix and vector operations, kinematics, and Newtonian principles in games and simulations. Also covers code optimization.
It covers the mathematics and physics needed to describe the position and motion of bodies in three-dimensional space.
The modules in the Math section use Java OOP to develop a game math library.
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